![]() Activision’s EULA doesn’t contain anything of the sort, and again, Activision Blizzard didn’t seem to have any problem with it during the GeForce Now beta. ![]() It’s true that Blizzard, at least, has an EULA that specifically prevents users from playing a game on cloud gaming services, but that doesn’t seem to explain this move. Nvidia also declined to tell us whether it’d be open to sharing a slice of its subscription fees with publishers, citing the quiet period before its earnings. In a statement, Nvidia says it hopes to work with Activision Blizzard to bring the games back, but the company confirmed to us that things are pretty cut-and-dried for now - you shouldn’t expect them to magically reappear after a few days (or even a few weeks). GeForce Now was supposed to be win-win-winĪnd it’s frustrating, because the whole premise of Nvidia’s GeForce Now service is theoretically win-win-win: you get to take your existing game library anywhere, game publishers get the same money and much the same relationship with the customer (who’s buying those games from the same Steam, Epic, UPlay and stores), and Nvidia gets to rent out access to a computer that simply lives in the cloud instead of on your desk at home.
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